Travellers
Every word the walking figures are described in, and what each one draws. A journal records these as attributes in trip.md — never as a preset name — so this is the reference for what to write.
One figure
Change one thing at a time and watch the same person change. The block on the right is what goes in the file.
travellers: -kin: medium hair: dark-brown hairStyle: short eyes: brown shirt: sky pants: slate outfit: trousers build: average age: adult
Every value
Each option of each axis, everything else held constant. A value that draws the same as its neighbour, or draws nothing, is only visible in a row like this.
skin · 6 values
hair · 8 values
hairStyle · 11 values
outfit · 5 values
shirt · 11 values
build · 3 values
age · 4 values
accessories · 8 values
Starting points
Twelve common combinations, offered so nobody has to mix hex codes to be drawn. A name resolves to attributes the moment it is picked and is never written to a file — see lib/travellers/presets.ts for why that rule exists.
A party, walking
The arrangement the hero and the travel scene use — figures shrink together rather than the party overflowing.